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Showing posts with the label artificial societies

New paper: Traffic Games: Modeling Freeway Traffic with Game Theory

We apply game theory to a vehicular traffic model to study the effect of driver strategies on traffic flow. The resulting model inherits the realistic dynamics achieved by a two-lane traffic model and aims to incorporate phenomena caused by driver-driver interactions. To achieve this goal, a game-theoretic description of driver interaction was developed. This game-theoretic formalization allows one to model different lane-changing behaviors and to keep track of mobility performance. We simulate the evolution of cooperation, traffic flow, and mobility performance for different modeled behaviors. The analysis of these results indicates a mobility optimization process achieved by drivers’ interactions. Cortés-Berrueco LE, Gershenson C, Stephens CR (2016) Traffic Games: Modeling Freeway Traffic with Game Theory. PLoS ONE 11 (11): e0165381. doi: 10.1371/journal.pone.0165381

Review article published: The past, present, and future of artificial life

For millennia people have wondered what makes the living different from the non-living. Beginning in the mid-1980s, artificial life has studied living systems using a synthetic approach: build life in order to understand it better, be it by means of software, hardware, or wetware. This review provides a summary of the advances that led to the development of artificial life, its current research topics, and open problems and opportunities. We classify artificial life research into 14 themes: origins of life, autonomy, self-organization, adaptation (including evolution, development, and learning), ecology, artificial societies, behavior, computational biology, artificial chemistries, information, living technology, art, and philosophy. Being interdisciplinary, artificial life seems to be losing its boundaries and merging with other fields. Aguilar W, Santamaría-Bonfil G, Froese T and Gershenson C (2014) The past, present, and future of artificial life. Front. Robot. AI 1:8. http://dx....

BEng thesis published: Artificial Societies of Intelligent Agents

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My BEng thesis (from 2001) was just published as a book. You can order a hardcopy at Amazon.com . It is still available electronically in pdf and html . Gershenson, C. (2010 ). Artificial Societies of Intelligent Agents: Virtual Experiments of Individual and Social Behaviour . LAP Lambert Academic Publishing, ISBN 3838357736 . Summary : In this book we use artificial societies to understand and simulate adaptive behaviour and social processes. We obtain this in three parallel ways: First, we present a behaviours production system capable of reproducing a high number of properties of adaptive behaviour and of exhibiting emergent lower cognition. Second, we introduce a simple model for social action, obtaining emergent complex social processes from simple interactions of imitation and induction of behaviours in agents. And third, we present our approximation to a behaviours virtual laboratory, integrating our behaviours production system and our social action model in virtual animats. ...